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Cross-addressing items in mission editor for DF2

PostPosted: May 24th, 2013, 5:38 pm
by BlackCat
Does anyone remember how to do this? I forgot.

Goal: So no items in a large amount are invisible when playing the map.

Re: Cross-addressing items in mission editor for DF2

PostPosted: May 25th, 2013, 12:33 am
by Bullet Magnet
Open the Item Properties window and change the sub-type in the upper-right corner.

What do you mean by your goal?

Re: Cross-addressing items in mission editor for DF2

PostPosted: May 25th, 2013, 11:12 am
by BlackCat
Ahh, thanks. You know how when you add too many items in a map, some of them disappear (although still visible to the host)? By cross-addressing these items, none of them disappear.